Massihancer says he’s added more filmic effects, more details, and more reflections thanks in part to Pascal Gilcher’s ray tracing shaders for ReShade. Massihancer tells us his goal with the Resident Evil 3 ray tracing mod was to correct for the “bad contrast present in the PC version of the game.” It’s true – both Resident Evil 2 and 3 can look pretty flat in terms of colour value, particularly on non-HDR monitors. Now he’s gone and done the same thing for Resident Evil 3, making Nemesis’ rictus grin catch every last beam of light available. One of those modders is Massihancer, who recently released a terrific-looking ray tracing mod for Resident Evil 2.
Resident Evil 3 – as well as its lumbering antagonist, Nemesis – is now out in the wild, which means modders are busy fiddling with it.